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In Alien: Isolation 2, the Xenomorph Will Be Smarter and Hear the Player Through the Microphone

The monster will be able to use bad weather and pursue the heroine in open areas

29 Oct, 17:54Read in Russian
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Creative Assembly has revealed new details about *Alien: Isolation 2*, responding to players' questions. The developers discussed changes in the Xenomorph's behavior, new ways to distract the enemy, and the role of open spaces.

The sequel's events will unfold on a remote colonial planet several months after the first game. The protagonist will be a researcher from a search team who must confront the Xenomorph.

According to the developers, the Xenomorph will become smarter: it will react more carefully to the player's actions, change tactics during encounters, and use dynamic weather to conceal its presence. Leaving a building will not guarantee safety—the monster will continue hunting in open areas.

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While the original *Alien: Isolation* largely relied on tight corridors and claustrophobia, the sequel will introduce a different kind of fear—helplessness in vast spaces. Rain, wind, and poor visibility will make it harder to detect the approaching threat.

Players will be able to distract the Xenomorph using improvised objects. The developers also confirmed that the monster will react to sounds picked up through the player's microphone. This feature will be available in the PC version as well.

The game will include a photo mode with settings for exposure, saturation, depth of field, and focal length. Additional light sources will allow players to examine and capture details in dark locations.

Creative Assembly also confirmed the release of a physical edition. More than a quarter of the sequel's team worked on the first *Alien: Isolation*.

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